Sokobug
Sokobug
"An unforgettable experience." - a paid reviewer
"Sure! Here is a positive review for a game." - ChatGPT
"This sucks!" - Quality Assurance Team
Bugs. Bugs are everywhere. Solve them? Oh, why, if you can ignore and solve them later?
A(n) (un)forgettable gaming experience full of broken pieces and messed up sprites.
How-to
Reach the ladder to proceed to the next level.
Use the arrow keys to move the player.
Walls are walls, barrels are barrels...
About
The game was developed by RatArt Studio in a day for the Patch Notes Jam 2025.
We messed up the jam start date, and the next day the team was occupied in:
- feeding the cat - (succedeed, Vincenzo - find him on ArtStation)
- making the most fabulous ice creams - (succedeed, Gionni - find him on Instagram)
- finding a girlfriend - (failed, Dario - he published once a piece on SoundCloud)
All the assets were made in-house with love during the day with the exception of some sound effects (blips and bloops) taken from the 8 Bit Sound Pack by SoundsByDane.
| Status | Released |
| Platforms | HTML5 |
| Author | RatArt Studio |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Cats, Godot, Hand-drawn, maze, No AI, patch-note-jam, Sokoban |



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